ZRZLMVP Wireless Switch Pro Controller for Switch 2 / Switch 1 / Switch OLED with Hall Effect Joysticks, 16 RGB and Turbo
Product description
At a glance
This ZRZLMVP wireless “pro” controller is aimed at players who want the feel of a full-size setup, plus modern stick technology and extra control options, on top of a Nintendo Switch-style experience.
On paper it ticks several boxes at once: hall effect joysticks for no-drift claims, programmable buttons, vibration with multiple levels, and a 6-axis gyroscope for motion controls. Add to that 16 RGB lighting modes and adjustable turbo, and it becomes the kind of controller you’d consider if you regularly play action, shooters, or motion-heavy games and you care about comfort during longer sessions.
That said, there are a couple of real-world caveats worth noting. The manufacturer note says One-Key Wakeup & Voice Menu activation is not available for Switch 2, and it is also not compatible with Switch Lite. If those features or devices matter to you, it may not be the match.
What it’s for (and what you’ll notice)

The big practical angle here is comfort and control. The controller uses an “extendable” one-piece hall effect joystick layout designed to address issues some people feel with smaller Joy-Con grip setups, such as limited D-pad usability. If you prefer a traditional, ergonomic hand position, the enlarged, anti-slip grips are the feature most likely to make it feel immediately more natural.
Then there’s the stick promise. The hall effect joysticks are positioned as an answer to drift and deadzone problems, which is often the main reason people go looking for alternatives once they’ve used standard sticks for a while. If you play games where stick accuracy really matters, that’s the sort of upgrade you buy for.
A quick micro-scenario: imagine hopping into a kart race or a combat game where you constantly fine-tune direction and aim. With hall effect sticks, the idea is that your input stays consistent over time, while the gyroscope and motion features support those games that rely on motion sensing.
Key takeaways


The headline features are clear, and they’re the ones you’d base a purchase decision on:

- Hall effect joysticks designed to prevent drift (and keep control precise).
- 6-axis gyroscope for gravity-style motion input.
- 5-level adjustable vibration, aimed at making supported games feel more “alive”.
- Programmable buttons, with the ability to map listed controls (including D-pad) to M1/M2 up to 21 keys.
- Adjustable turbo with three speeds (8/15/25 shots per second), which can be useful for combo-heavy moments or repeated actions.
- 16 RGB lighting modes with switching and adjustment via a “SET2” button.
- Wireless use with a built-in 800mAh rechargeable battery, claimed around 16 hours when RGB is constantly on, with a recharge time of 2–3 hours.
Where it’s strongest is for players who like tinkering with controls and want more than just “basic pro controller” functionality.
What to know before you buy
Compatibility and requirements
You’ll want to double-check compatibility up front. This controller is described as compatible with Switch 2, Switch 1, Switch OLED, PC, and Android/iOS—however, it is explicitly noted as not compatible with Switch Lite. There’s also a note stating that One-Key Wakeup and Voice Menu activation are not active for Switch 2.

If you’re buying for Switch 2 and those two functions are part of your everyday routine, keep that limitation in mind.
RGB, turbo and motion: fun extras, but expect limits
The RGB lighting has three modes and 16 colour options, adjustable with the SET2 button. It will make the controller look more “alive”, but lighting features typically don’t improve gameplay by themselves—you’re buying them for style and for having multiple visual profiles.


Turbo speeds are fixed to 8/15/25 shots per second, and programmable mapping uses M1/M2 profiles. If you’re looking for extremely granular custom behaviour beyond those described options, you may find the feature set a bit constrained. Also, turbo and programming only help when the games actually respond in the way you expect.
Should you buy it?

It’s worth considering if you want a wireless pro-style controller for Switch 2 / Switch 1 / Switch OLED (or even PC/mobile use) and you care about:
- hall effect joysticks to reduce drift worries,
- motion controls via the built-in 6-axis gyroscope,
- programmable buttons and turbo for repeated inputs,
- and having RGB lighting with multiple modes.
It may not be the best choice if you’re on Switch Lite, or if you specifically rely on One-Key Wakeup and Voice Menu functions on Switch 2 (the note says those activations aren’t active there). It also might feel like overkill if you just want a straightforward controller and don’t plan to use programming, turbo, or motion controls regularly.
Tech specs
- Type: Wireless pro controller (Switch/PC/mobile use described)
- Joysticks: Hall Effect joysticks (drift/deadzone prevention claimed)
- Gyroscope: 6-axis gyroscope
- Vibration: 5-level adjustable vibration
- Turbo: 3 adjustable speeds (8/15/25 shots per second)
- Programmable buttons: Mapping to M1/M2, up to 21 keys (A/B/X/Y/L1/L2/L3/R1/R2/R3 and D-pad listed)
- RGB lighting: 16 RGB modes with transitions, 3 switching modes (Glare Mode / Fixed Color Cycle / Monochrome Breathing)
- Battery: Built-in 800mAh rechargeable battery
- Battery life claim: About 16 hours with RGB constantly on
- Charging time: About 2–3 hours for a full charge

Mini FAQ
Does it support motion controls?


Yes, the controller includes a 6-axis gyroscope intended for gravity sensing and motion-sensing games.
Can I programme the buttons?
Yes. The controller is described as having programmable buttons with mapping to M1/M2 (up to 21 keys based on the controls listed).

Is it compatible with Switch Lite?
No. The description explicitly states it’s not compatible with Switch Lite.
Does Switch 2 have One-Key Wakeup and Voice Menu?
The note provided says One-Key Wakeup & Voice Menu activation is not active for Switch 2.
How long does the battery last?
The battery life is claimed to be about 16 hours with RGB constantly on, with a full charge taking about 2–3 hours.
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