Learning Resources LER6374 Who’s Feeling What? Social-Emotional Learning Game
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Product description
Double-sided cards and emoji tokens help children connect facial expressions with feelings, giving them a hands-on way to practise talking about emotions. Learning Resources Who’s Feeling What? is a social-emotional learning game for children aged 3 and up, designed for play at home or in the classroom.
Set up the plastic frame with caller cards, draw a chat card, then use the emoji tokens to match a feeling to a face. The activity guide offers ideas for starting conversations and exploring the game in different ways, so the cards can support more than one kind of play.

Practical tips


Invite children to look closely at each caller’s expression before choosing an emoji. As they explain their choices, adults can use the chat prompts to help keep the conversation going and give children a chance to name or discuss feelings. The focus is on matching and talking together, rather than finding a single complicated way to play.

The double-sided cards let you create a different combination of callers and prompts from one session to the next. How might a child interpret the same face in a different situation? Questions like this can encourage observation, listening and thoughtful discussion during a short play session. At home, use the game as a shared activity, in a classroom, it can bring a visual, structured prompt to a group conversation.
Compared with an open-ended conversation that relies only on verbal prompts, this game gives children faces, cards and tokens to look at and handle. That concrete format can help make feelings easier to discuss, while the activity guide provides additional ways to use the set.



Key specifications
- Product: Who’s Feeling What? social-emotional learning game
- Age: 3+
- Pieces: 49
- Materials: Plastic frame and emoji tokens
- Cards: Double-sided caller cards and emotion prompt cards
- Dimensions: 26.7 x 3.8 x 19.7 cm
- Intended use: Indoor play at home or in the classroom

Pros


The game brings facial-expression recognition and emotion vocabulary into one shared activity. Matching a caller with a feeling gives children a clear starting point for talking about what they notice, while the prompts encourage communication and social-emotional learning. The matching process also offers practice in observation and problem-solving.

Its reusable card combinations are a practical advantage for families and educators: the set can be arranged in new ways, rather than following a single fixed board each time. The included activity guide adds ideas for using the materials, making it easier to adapt play to a conversation or group activity.
Is it worth it?

For families and early-years classrooms looking for a hands-on way to open conversations about feelings, Who’s Feeling What? combines visual matching with guided discussion. Its cards and emoji tokens give young children something concrete to work with, while the changing combinations support repeat play. It suits you if you want a structured activity that helps children practise noticing expressions, sharing ideas and exploring emotions together.
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