# Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box

Make family game time screen-free with animal trivia, yes-or-no questions, and a portable box for travel.

- [Original product page](https://www.ofertitastop.com/us/product/skillmatics-skill1728gnga-guess-in-10-animal)
- [View offer](https://www.ofertitastop.com/us/visit/skillmatics-skill1728gnga-guess-in-10-animal)
- Market: US
- Language: en-US
- Currency: USD
- Product updated: 2026-10-21T22:44:04.991Z
- Brand: Skillmatics
- Model: SKILL1728GNGA
- MPN: SKILL1728GNGA
- SKU: ofertitastop-us-136349
- Category: Toys & Games > Games > Card Games
- Source store: amazon US
- Active deal: Yes
- Price: 19.97 USD
- Previous price: 24.97 USD
- Discount: 20%
- Rating: 4.8 / 5
- Reviews: 119

Prices and deal status are the latest recorded data, not a guarantee of availability. Confirm the price and availability with the store.

## Description

Bring this animal guessing game to a family game night, a playdate, or a trip. Players take turns asking yes-or-no questions to identify the National Geographic animal on a card.

Each round combines animal trivia with simple strategy: choose your questions carefully and use clue cards to narrow down the answer.

With a travel-friendly box and a listed playtime of about 20 minutes, it also fits quick rounds at home or on the go.

## Pros

The game gives kids and adults a shared activity built around wildlife and smart questions. Players can ask up to 10 yes-or-no questions to work out which animal is on the card, so each turn encourages them to think about clues such as what an animal eats, whether it can fly, or whether it lives in groups. Clue cards add another decision to each round, while collecting 7 game cards sets a clear goal for the winner.

The set includes 50 game cards, 6 clue cards, a card holder, instructions, and a travel-friendly storage box. Its portable format makes it easy to bring along for a road trip, a flight, or a visit with family. Buyers describe the gameplay as fun and engaging, and some particularly appreciate that children can pick up new animal facts while playing.

## What matters most

This is a screen-free card game for 2 or more players or teams, recommended for ages 6 and up. Its animal theme gives players a natural starting point for questions and guesses, while the yes-or-no format keeps the rules easy to follow. The mix of trivia and strategy makes it a different kind of choice from a game focused only on recalling facts: players also need to decide which question will help most and when to use a clue card.

A typical game takes about 20 minutes. That makes it well suited to a short family activity, a game-night round, or a little entertainment between travel stops. The paper cards and compact box keep the materials centered on a simple, portable format rather than a screen or a larger tabletop setup.

## Everyday use

To play, one player or team works to identify the animal on the game card by asking up to 10 yes-or-no questions. Questions about diet, flight, or group behavior can help narrow the possibilities. Clue cards offer another way to approach a guess, and players continue collecting game cards until someone reaches 7. This structure gives each round a clear pace and makes it straightforward to play together in a group.

For a family trip, the box can be packed with other small travel activities and brought out when everyone is ready for a quick round. At home, it works as a shared game for animal lovers, siblings, or mixed-age groups. It suits you if you want a portable activity that brings wildlife trivia and strategic questioning together.

## Before you decide

**How many people can play?** The game is designed for 2 or more players or teams, so it can be played as a pair or as a group.

**How does a round work?** Take turns asking up to 10 yes-or-no questions to identify the animal on the game card. Use clue cards as part of your strategy, and be the first to collect 7 game cards to win.

**What comes in the box, and how long does a game take?** The set includes 50 game cards, 6 clue cards, a card holder, an instruction manual, and a travel-friendly box. The estimated playtime is about 20 minutes.

## When it makes sense

Choose Guess in 10 National Geographic Animals for a screen-free family activity that can move from the living room to a trip. Its portable box, wildlife subject, and question-based play give animal fans a fun way to share trivia while practicing thoughtful guessing together.

## Images

![Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box — 1](https://www.ofertitastop.com/i/E1UnHsr-j2-6qDFzZ-cx7mhMC3grILZfDUVGcTh460gNy4Jo7P0sXxsi7tYoHD9wSCw6FodILvY0MXsNgqi0l_lKvD3d4gysAFLPE_Ide5NdnJuJBy9Dp3C3yw.jpg)

![Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box — 2](https://www.ofertitastop.com/i/4ou1OZ2RbySutaKJcMrCZ-9rC5FDJljFa2yXB7WJ-9g0tHjyACFZKlzjnK11tjLJP38RUoUFoYVoAnvUQgftW8QOlMbTv460WWEti3SalxeiLJEHLDUTFWZebg.jpg)

![Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box — 3](https://www.ofertitastop.com/i/ry8tXUva3xd0F9kv8IG2YAQgU7gGAkekbtio5LoFNtE9TyVvLuanUK4ozLHh_Qouu4FxLBGGRZXvqyhjPbBuFEnZWET2Tu1HmrtIxjpj11cExX0zxWslvVHGOQ.jpg)

![Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box — 4](https://www.ofertitastop.com/i/WqWc8wuIrWbAUId-zVhbfLH_gTG4G2GMAZ2b-Zq0Kus0MRgkVDLxbEA9FAi5SbKu4ht_vVadqvZf9BcD0Th2NElXRa1XUuO33wQ0vFMX522Z4Pt2c6u0bVTIkw.jpg)

![Skillmatics SKILL1728GNGA Guess in 10 Animal Card Game, 50 Cards, Travel Box — 5](https://www.ofertitastop.com/i/Pt4ifrNDDzP9ic17Pv82jaz3xHmZtheUPvv68qp5QGBaAPCY6eDeZGwumeuaz-nANUeHDRhCS3KumzUY-xFU3EcNe0zlxcUb0YD1uGzX9sd4g_wEPURLjhRakg.jpg)
