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Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

Amazon
Reviews
4,5
+100

Reviews

4,5
+100 reviews

Price

£14.99£10.38-31%
View offer

View offer

Product description

What it is and why kids tend to enjoy it

Walk Like A Chicken is a hide-and-seek style activity game aimed at preschool children. The premise is simple enough for little ones to grasp: there are 24 object cards, all hidden face down around the room or the play area. Kids then race to be first to find each object, with the added twist that you can’t just run around freely.

Instead, players are only allowed to move while performing the action shown on the card they’re looking for. So if it’s the crab card, you shuffle sideways, if it’s the airplane card, you zoom about with arms out. It’s light on “reading required”, which is useful when you’ve got mixed reading abilities in the group. On paper, it’s a playful way to combine basic social game rules with more active movement.

Key points to consider before buying

Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

This is the sort of game that works best when you’re happy to be a facilitator rather than a hands-off player. Because the movement is dictated by the card, the best sessions usually involve someone helping set the scene at the start and keeping things fair when children get excited.

A big plus is that the activity is designed to encourage both bodies and minds at the same time: kids are scanning for hidden cards and also acting out the motion that fits the card. That makes it particularly suitable for short bursts of play—ideal when you want something more active than a sit-down game.

One limitation to bear in mind: because it relies on children following the “move like…” instruction, it may frustrate some kids who have trouble switching into role-play movement or who prefer to move freely without rules.

Where it shines in everyday play

Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 1 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 2 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

If you’ve got a small living room, a playroom, or even an open area indoors, this setup is straightforward: hide the face-down cards around the space and start the round. Then watch how the game turns into a mix of searching and movement.

Example of a typical session: you place a few cards around the room, then hand out a turn. A child spots one of the hidden cards and, before they can dash off, they have to adopt the correct movement—crab shuffle if it’s that card, airplane zoom if it’s that one. You end up with a session that feels less like “just hide and seek” and more like a mini movement game with a clear goal.

What’s actually going on during play

The mechanics are built around collecting discs by being first to find each hidden object. The cards are shuffled around the area you’re using, and players must adhere to the movement requirement tied to the card they’re searching for.

Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

It’s a good fit if you want: - an active children’s game for social interaction - something that encourages following instructions (in a game-friendly way) - a structured activity that can burn off some energy

It may not suit you if you’re looking for a purely quiet game, or if you don’t want to enforce movement rules during play.

Pros

  • “No reading required” approach makes it more accessible for preschool kids
  • Movement-based twist (walk like a chicken / crab shuffle / airplane zoom-style actions) keeps it lively
  • Designed to support both physical activity and thinking as children search for the hidden cards
Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 1 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 2 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

Cons / things to watch

  • Because movement is rule-based, it may not go smoothly with very distractible or reluctant role-players
  • You’ll need a bit of supervision to keep the pace fair and prevent children from skipping the instructed way of moving

Tech specs

  • Name: Cheatwell Games Walk Like A Chicken
  • Type: Hide & seek role-playing activity game
  • Reading requirement: No reading required
  • Object cards: 24 object cards (hidden face down)
  • Age: Ages 3+
  • Players: 2+ players
Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

Mini FAQ

How does the “no reading required” part work?

The game uses object cards that are hidden face down, and the movement is guided by what players are looking for. Based on the description, that means children can join in without needing to read instructions.

Is it only for hide and seek?

Detalle de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 1 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)
Detalle 2 de Cheatwell Games Walk Like A Chicken hide & seek role‑playing activity game (Ages 3+)

It’s hide and seek at heart, but the role-play element changes the pace. You’re not just finding cards—you’re also moving in the specific way shown by the card.

Does it work for small rooms?

It’s designed to hide cards around the room or the play area you’re using, so it should suit typical indoor spaces as long as you can keep the playing area clear.

What age range is it really aimed at?

The product is described for preschool kids with an age rating of 3+, so it’s best thought of as an early learning through play option rather than a complex strategy game.

Should you buy it?

Worth considering if you want an energetic preschool-friendly hide-and-seek game that gets children moving while they search, follow simple rules, and take part in light role-play. It’s also a reasonable pick if your group includes children who may not read comfortably yet, because the description explicitly frames it as “no reading required”.

You may want to skip it if you’re after a quiet or low-supervision game, or if you know the children you’re playing with dislike being told exactly how to move. In that case, the movement rule is the main catch, and it can become the whole point—either for the better, or for the reason you don’t quite enjoy the session.

When you do buy, it helps to plan for a clear play space and be ready to keep the movement rules consistent, especially in the early rounds.